Well, this should make the patented Joystiq Instrument Compatibility Matrix a bit easier to memorize. Straight from our special Leipzig correspondent Jem Alexander, Activision says that If you play Guitar Hero World Tour on PS2, PS3 or 360, your instrument is going to work. Whether it be from Rock Band, Rock Band 2 or whatever, it works with Guitar Hero World Tour.
Now, what does this mean for the Wii version of the game? We have absolutely no idea. But hey, what are you complaining about: It's got Miis in it! Isn't that enough?
According to DFC intelligence figures cited by Dave Perry, Sony has lost more money on the PlayStation 3 hardware than it made on the PlayStation 2 during its five most popular years. In pure numbers speak it's lost $3 billion on the PS3, which is about equivalent to everything it made selling PS2s during its peak years. This story would actually have a lot more impact if Carl Sagan was around to say "beelyuns."
Perry, best known for his stint at Shiny Entertainment, was speaking at the really long-named Games Convention Developers Conference, which appears to be both a Convention and a Conference, and was just using the figures to underscore how much Sony was spending on hardware development. However, the 1UP article doesn't mention until near the end that the original PS2 lost money in its first year, and that Sony (and the other console makers) does this so it can make bank on the software/games that people need to fuel their systems.
In all fairness, the article goes on to explain that Microsoft lost $4 billion on the original Xbox, and has had to spend over $1 billion replacing faulty hardware in the 360 and extending the warranty for original purchasers. So, we tend to think $5 billion trumps $3 billion. The real winner in this struggle? Nintendo. It has been churning a profit on that little Wii since it hopped out of the gate. Rassin' frassin' wand-wagglin' profiteers.
LucasArts has sent us a rather hefty excerpt from The Art and Making of The Force Unleashed book (itself a whopping 224 pages) that came out this week. We're guessing it doesn't end with a note on the dev team being cut.
Click above to peruse the gallery (Protip: Click on the Hi-res button on each gallery page to view a high-resolution version of the image). A demo for Star Wars: The Force Unleashed drops this Thursday, with the full game arriving mid-September.
Our initial plan was to give you excellent readers brand new copies of Atlus' upcoming Persona 4, a desire which those purveyors of quirk deemed noble, but overly contingent on them finishing the game. Sensing our outraged impatience regarding the anticipated RPG's December 9th release, they instead granted us some Persona 3 art books (signed by character designer Shigenori Soejima!) and Persona 4 t-shirts (tagless!). The chance to wear Persona on your person, eh?
To enter this giveaway:
Leave a comment telling us who your summoned Persona is! It could be anyone or anything from Cthulhu to something infinitely more evil, like TV's Patrick Duffy.
You must be 18 years or older and a resident of the US or Canada (excluding Quebec and sprawling, otherworldly dungeons).
Limit 1 entry per person per calendar day (comment more than once and you'll be kept in detention).
This entry period ends at 7:00pm ET on Friday, August 22nd. We'll randomly select three winners at that time, who will receive a signed art book and t-shirt, valued at $50 (can you really put a value on that signature?). Please check your e-mail!
For a list of complete rules that you can peruse or shoot in the head, click here.
If you're really set on winning, sign up for the Atlus Faithful spam ... err, mailing list -- another three winners will be randomly selected from Faithful members.
Wow, we can't believe we finally got to type that headline. This week, we get to welcome one of the few games that's actually older than Joystiq itself: Too Human, Denis Dyack's epic story of cybernetically enhanced, Norse-inspired technogods.
Elsewhere in the gameosphere, PS3 owners can download the new Ratchet and Clank adventure, and PC players can buy Two Worlds: Epic Edition, the title of which just ripped off our Irony Meter and kicked it down three flights of stairs.
You awaken this morning with a stabbing pain in your side, as you do nearly every morning. The straps on your ceiling-bed, while successful in keeping you tightly bound to your mattress, simply aren't comfortable. You undo the safety clasp and gently crash to the ground, taking special care to not land on the rotating floor-fan, which you paid the steep price of twelve steaks to have repaired just last Frumpday. You pull on your sandpaper pants, flannel overpants, one rollerblade, a cast iron breastplate, then place a sock puppet on each of your hands before checking yourself out in the mirror. You look good.
Gliding into the kitchen, you're pleased to find that the dictionary delivery boy (who usually runs behind on his dictionary route) arrived promptly at red o' clock to supply today's edition of the widely circulated definitorial tome. Your dog, though still incensed about last night's heated argument concerning the rapidly shrinking national bureaucracy, has made a fresh pot of coffee for you. How considerate of him. You pour some into a salad bowl, climb on top of the stove, and slowly empty the steaming brew onto your lap. "Refreshing," you exclaim! You then turn your attention to the dictionary -- skipping past the classified ads, you quickly find that week's Japanese hardware sales figures.
You wish, more than anything, to live in a world parallel to your own -- a world where beds are placed on floors and rotating fans are attached to ceilings. A world where steaks are eaten, not spent. A world where wearing two rollerblades at a time (or none, for that matter) isn't considered an illegal activity. A world where dogs kept their acerbic, self-righteous opinions to themselves. A world where coffee could be enjoyed with one's mouth. A world where the PSP would possess an unflagging sales dominance over all other systems in Japan, while the 360 would possess a contrariwise familiarity with last place.
But such a world, such a strange and marvelous world, could not possibly exist.
The repercussions of a Potter game delay could be bad for Electronic Arts, as both their holiday profits and fiscal 2009 revenue could take a hit without the title -- however, it could mean good news for those waiting on a truly stellar Harry Potter video game. Greenwald claims the title is "pretty much done and ready", meaning a delay would give EA an extra eight months to perfect the movie tie-in. We'll let you know what EA decides to do once they make an official statement.
Australians love the rock music just as much as the inhabitants of any other country, but did you know that they've yet to receive Harmonix's rock star simulator, Rock Band? According to an unidentified retail tipster on IGN, Aussies may remain Rock Band-less indefinitely -- it seems retailers are hesitant to transport and shelve the bulky bundles, especially since the title is nearly a year old. The same tipster also disclosed that Australian stores are much more likely to sell the cheaper and newer Guitar Hero: World Tour when it drops later this year.
It's great news for Activision, but EA may be in a heap of trouble Down Under -- further speculation from IGN's tipster states that for similar reasons, Rock Band 2may skip over the sunburned country, making the Commonwealth of Australia a strictly Guitar Hero territory. It's regrettable that they might not have the faux-rocking opportunities afforded to the rest of the gaming world -- though we're certainly jealous that they may not have to suffer the Battle of the Band Simulators that has nearly torn the rest of the planet asunder.
We can only imagine how dejected you must feel right now, sitting at home with a tummy full of popcorn and a heart brimming with disappointment. Your friends and family inquire about the reason for your sorrows, until they notice the tear-soaked ticket stub for Star Wars: The Clone Wars lying on your dresser. No amount of playing with your highly collectible Mego Han Solo seems to help -- your infatuation with George Lucas' epic space opera is dwindling, flickering like a candle in the unforgiving wind.
Allow us to offer you this minor consolation -- a sextuplet of videos from Lucasarts' upcoming dark side frolic, Star Wars: The Force Unleashed, via GameTrailers. The trailer above is one of the best pieces of media we've seen from the title, showing some familiar faces from the series and ... what's this? A romantic sub-plot? After the break, we've got fivevideoswhichapparentlyhighlight one of the first levels from the game. Before pawning your collection of X-wings in protest, we highly suggest checking them out -- they might just rekindle your once unflappable Lucas-love.
Developer Black Box's nitro button must be worn down to a nub. The studio announced today that its upcoming Need for Speed sequel, Undercover, will ship this November, pulling up to the starting line well before the 2009 release previously mentioned by EA CEO John Riccitiello.
In development for every platform under the sun (yes, even mobile phones), Need for Speed Undercover will also sport what Black Box describes as "big-budget live-action sequences" starring Balls of Fury and Mission Impossible III actress, Maggie Q, as a federal agent who recruits drivers to take down a criminal syndicate. While recent Need for Speed racers have all but siphoned our tanks of what enthusiasm we once had for the series, those who care can look forward to race with Ms. Q in North America on November 18 and in Europe on November 21.
After everyone saw gains last month (with one devilish exception), July's NPD figures revealed North American hardware unit sales declined across all companies, but otherwise the list is the same as it was in June. What's starting to unnerve us is Nintendo's data. To be able to say a company went from 666 to 555 (a difference of 111) is a bit creepy, dontcha think?
In terms of software, the Xbox 360 version of NCAA Football 09 barely eked out Wii Fit, while Wii Play w/remote still manages to move up a slot from 5 to 4 this month. Here are this month's NPD hardware sales figures:
Hey, have you given up? We don't mean just depressed. We're talking to those of you who are ready take the precious gift that each day of life is, attempt to put it back in its clamshell packaging and return it for store credit. Then you might just be ready to take on the Pandemonium Warden, a newly added Final Fantasy XI boss that guild Beyond the Limitation plugged away at for 18 hours before finally giving up the fight. They estimate that with 5 or 6 more hours of work they could have finished the job.
"People were passing out and getting physically ill," guild leaders said. "We decided to end it before we risked turning into a horrible new story about how video games ruin people's lives."
So, to recap: There's a boss in Final Fantasy XI that's so tough that people who play Final Fantasy XI enough to be in a guild don't think it's worth their time. Moreover, he was so difficult it was enough to force them to start making responsible choices with their lives. Mother Brain, you can consider yourself trumped.
SCE London was on hand at the Edinburgh Interactive Festival to show off two new EyeToy games that take advantage of a newfound ability to track specific colors and – as excited as we are about EyeToy: Pom-Pom Party (we don't know what it is) – it's EyeToy: Hero that we're really here to talk about. You see, the first-person game not only comes with a "real toy sword," it promises 1:1 swordplay with that sword by tracking its fluorescent-green foam.
You can use the sword to block enemy attacks, light your way in dark areas, and of course to attack. You'll even have to hide your sword behind your back in those dark areas if you want to avoid detection. Clever! The technology may sound like magic, but it's not without its limitations. Compared to Nintendo's new Wii MotionPlus upgrade, the 1:1 EyeToy tech is limited to two dimensions, has difficulty picking up subtle movements, and probably won't work in the dim light of your parent's basement. You can hit up some more pics and a full rundown of the presentation by clicking on that Source link.
ShackNews ran a piece today, pretty much reiterating our details from a couple weeks back, about the status of various Rock Band 2 release dates. Many retailers are still listing the release date for the standalone disc and individual instruments for Rock Band 2 on Xbox 360 as Sept. 14. All other console versions, along with the Xbox 360 "Special Edition" bundle with all the instruments included, are currently listed with an Oct. 19 release.
A Harmonix rep responded today to Joystiq's inquiry on the subject saying, "We have not confirmed this information yet."
Well, looking at the dates here, it's about time someone did.
The biggest question we hear every single year with the Madden franchise (and in fact, most EA Sports titles) is, "How is this game any different than last year's?" Snarky responses about the roster change aside (and even that gets fumbled sometimes), the gridiron gang at our sister site X3F have assembled the Season Update, calling out the differences (both good and bad) between Madden 09and its immediate predecessor. For those still on the fence about picking up a copy, click here for the play-by-play.